more pfuSmoke utility

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Phillip Polinsky (pill++at++archimedes.chinalake.navy.mil)
Wed, 3 Aug 1994 13:20:11 -0700


Trying to get missile smoke to look like missile smoke.
In my function to update the missile position, I set the smoke origin to the
missile position using the pfuSmokeOrigin function.

i.e.

pfSetVec3(origin, missile_position_x, missile_position_y, missile_position_z);

pfuSmokeOrigin(smoke, origin, radius);

In Application function smoke type is set to missile.

i.e.

pfSmokeType(smoke, PFUSMOKE_MISSLE);
pfuSmokeMode(PFUSMOKE_START);

When I run the program there is about half a dozen puffs in front of the
missile, and nothing behind it. Definitely not to impressive.
Tried hacking smoke.c with limited success.

Can the pfuSmoke utility do better???
Does anybody have some sample code that generates reasonable looking missile
smoke that can run realtime???

Thanks in advance!!!

Phillip Polinsky | Voice: (619) 939-0500
Naval Air Warfare Center | pill++at++archimedes.chinalake.navy.mil
China Lake, Ca 93555 |


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