John Rohlf (jrohlf++at++tubes)
Mon, 20 Jun 94 10:39:00 PDT
You can't rearrange the order of vertices without changing
the front/back orientation of polygons. If you use
backface culling for improved rendering performance (and you
should), then you will get dropped polygons if you change
their orientation.
pfGeoSets do not use swaptmesh. There are many reasons for
this; the most pertinent is that OpenGL has abolished
swaptmesh.
In conclusion, the tmesher does about the best it can
with its current algorithm.
This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:50:21 PDT