Jean Daigle (jaydee++at++thor.ats.qc.ca)
Mon, 20 Jun 1994 09:55:39 -0400
Have you tried PFMP_APP_CULLDRAW? This will utilize your 4 processors
effectively -- 1 for UNIX, 1 for APP, 2 for CULL+DRAW for your two
pipes.
This would imply that your scene is light enough for CULL+DRAW to not
frame-extend. Such has not been the case for us, but your mileage
may vary.
Your alternative of allowing per-pipe multiprocessing mode specification
sounds attractive. I'd be very interested in trying it out should the
wizards of Performerdom make this feature available.
In the mean time, would it be at all possible to run two completely
separate Performer instances, each configured for one of your two
pipes, and communicating via shared memory for syncronization? Just
a wild thought.
Regards,
Jean Daigle.
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