Allan Schaffer (aschaffe)
Tue, 14 Jun 1994 13:30:22 -0700
You might try changing the Z buffer state right before and after you
draw the crosshairs. This will force them to always be drawn "over"
the scene.
pfDraw();
...
zfunction(ZF_ALWAYS);
zwritemask(0x0);
draw crosshairs
zfunction(ZF_LEQUAL);
zwritemask(0xffffffff);
Allan
-- Allan Schaffer Silicon Graphics aschaffe++at++sgi.com
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