Drew Hess (dhess++at++vision.arc.nasa.gov)
Mon, 6 Jun 1994 13:46:20 -0700
Basically I need the extra parameter that fogvertex(3G) uses for density, but
in looking at the Performer documentation it's not clear how to do this without
going to the GL, which I'd like to avoid if possible.
It appears that the only controls over fog, besides with the SPLINE type, are
color and the near and far fog planes. Am I missing something obvious? How
does Performer calculate the density parameter for fog by default?
Thanks
-dwh-
dhess++at++vision.arc.nasa.gov
This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:50:19 PDT