PF_BLEND textures

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Fernando D. Mato Mira (matomira++at++lig.di.epfl.ch)
Fri, 20 May 94 22:21:20 +0200


I am mapping a texture on a terrain taken from an .iv file
(no vertex colors, just material), and PF_BLEND works OK
except for the transparency. When I set the corresp geostate
for transparent rendering, the thing just dissapears. Alpha
in the geostate material is 1.0 and the alpha component
of the texture is OK. Is this related to the multisampling
problem (only 1 RM on RE - What's an RM?). I am going
to try that fast transparency mode tomorrow. Otherwise,
am I missing anything or what?

Perf 1.2 IRIX 5.0.1

Thanks

Fernando D. Mato Mira
Computer Graphics Lab
Swiss Federal Institute of Technology (EPFL) Phone : +41 (21) 693 - 5248
CH-1015 Lausanne FAX : +41 (21) 693 - 5328
Switzerland E-mail : matomira++at++di.epfl.ch


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