pfLoadTexture gets null texture

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Fernando D. Mato Mira (matomira++at++lig.di.epfl.ch)
Thu, 12 May 94 21:16:39 +0200


Hi,

  My sim started giving warnings about pfLoadTexture getting
null textures. I have checked and the files are found by performer
and they are readable and OK. I saw on the console warnings about
no more virtual swap. Could this be the reason? Last time I run
the program there were no swap warnings, but I still haven't rebooted
the machine. Also, is there a way of cleaning the swap area state
without rebooting, like when you run out of semaphores (I have a
little program to do just that). I tried swap -d to remove the
extra swap device (as root), but it tells me there's to little
free pages (swap -l shows that physical pages are all free).

Thanks

Fernando D. Mato Mira
Computer Graphics Lab
Swiss Federal Institute of Technology (EPFL) Phone : +41 (21) 693 - 5248
CH-1015 Lausanne FAX : +41 (21) 693 - 5328
Switzerland E-mail : matomira++at++di.epfl.ch


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