Detail Texture

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Angus Henderson (angus++at++death.reading.sgi.com)
Tue, 22 Mar 94 17:25:30 GMT


I can't work out how to get a nice detail texture into my scene.
I would much rather do it through the libpfflt loader but I have a
feeling that it does not allow me to control my "pfTexSpline"

Does anyone know if I have fine control of detail texture
directly through MultiGen and Loadflt ? I can set all the
TX_CONTROL point values in the .attr files but it seems
to have no effect on the scene.

ANgus

"Imagine your witty quote here"


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