Cedric Gautier (gce++at++scl.syseca.fr)
Tue, 22 Mar 94 17:57:59 +0100
Trying to recover camera trajectory from a GL defined world to to Performer
world, I have several problems to get the right result ...
My original information is XYZ position, XYZ target and roll of the camera in
a GL environment ... how to translate it in a Performer based world ? ...
Any information will be welcome to improve my beginer's knowledge about it ...
Thank's to everybody ...
Cedric
PS: Is there another solution if I can get the Eulers angles from GL world ?
Email: gce++at++syseca.fr
====================
This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:50:12 PDT