Micheal J. Williams (mwilliam++at++ldsa.com)
Mon, 21 Mar 94 13:02:01 EST
My problem is that the fog only seems to be applied to the polygons.
The lightpoints continue to shine through the fog at any distance.
I am applying the fog in the EarthSky model similar to the way it is
done in perfly.
I am using black as the fog color to simulate night-time conditions.
Is there a setting I missed which makes fog apply to lights? I have
considered replacing my LightPoints with small polygons to avoid the
1 pixel maximum for lightpoints on this system.
If I have emissive polygons will they also shine through the fog?
Any help on this is appreciated.
Mike Williams
mwilliam++at++ldsa.com
(216) 796-8644
This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:50:12 PDT