Re: pfLight vs. pfLightSource

New Message Reply Date view Thread view Subject view Author view

Jim Helman (jimh++at++surreal)
Mon, 14 Mar 94 11:11:21 -0800


pfLight is a libpr immediate mode/pfDispList creature.
In 1.0/1.1, the only way to get a light in the scene was to
call pfLightOn with the proper xform on the stack, typically
in a callback.

pfLightSource is a new 1.2 inhabitant of a libpf scene graph. It
lets you just say 'I want a light there (XYZ in world coordinates)'.
Much easier.

rgds,

-jim helman

jimh++at++surreal.asd.sgi.com
415/390-1151


New Message Reply Date view Thread view Subject view Author view

This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:50:12 PDT

This message has been cleansed for anti-spam protection. Replace '++at++' in any mail addresses with the '@' symbol.