smoke simulation

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Marc SIMON Presales support (smarc++at++girl.paris.sgi.com)
Thu, 6 Jan 1994 17:55:48 +0100


Hi all,

It's not really a Performer question but i hope somebody could help me.

I would like to simulate an explosion and "dynamic" smoke .

I think one way will be to use texture (with alpha ) and change the
projection parameters ( mmode(MTEXTURE) ) to "animate" the smoke , but i'm
sure there is other ways to do that , so thanks in advance for any
suggestions.

Marc SIMON
smarc++at++paris.sgi.com


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