Jim Helman (jimh++at++surreal)
Sun, 19 Dec 93 17:55:09 -0800
Performer 1.2 adds support for off-axis viewing frusta, which
are needed for proper stereo rendering. In 1.2, pfChannels
supports pfMakePerspFrust() which is like the GL window()
function. You could do this under 1.0/1.1 but it was tricky to
get the culling volume correct.
Beyond that stereo is entirely a matter of setting up the
viewing parameters. For the general case of an arbitrary eye
position w.r.t. the monitor, Michael Deering's SIGGRAPH paper
from 1992 is a good reference (except for its unfortunate use
of PHIGS notation).
rgds,
-jim helman
jimh++at++surreal.asd.sgi.com
415/390-1151
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