Re: Intersections

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Jim Helman (jimh++at++surreal)
Fri, 03 Dec 93 14:05:01 -0800


Performer does not currently have routines for volume-volume
object collisions, but some are planned for a future release.
Your method is correct, and not that terribly inefficient.
In the current scheme which uses segments, the transformation
you describe from object to world coordinates must be done
someplace.
   
rgds,

-jim helman

jimh++at++surreal.asd.sgi.com
415/390-1151


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