Leo Blume (lblume++at++miranda)
Thu, 2 Dec 93 11:15:33 -0800
I'm using the Performer 1.2 Beta Release -- and I'm trying to do something
I anticipated would not be too difficult: detecting intersections between
a line segment and objects in the scene.
[stuff deleted]
I too am interested in seeing an example of how pfHit, pfQueryHit, etc
is supposed to be used (esp. in the context of pfChanPick).
The data struct passed into pfChanPick is supposed to be a:
pfHit **pickList[];
Is this supposed to be allocated or does pfChanPick do the allocation?
If I am supposed to do the allocation, how big is this array supposed
to be? Equal to the max. number of items I think will be hit??
--------------
Leo Blume
This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:50:07 PDT