Re: Euler angle conventions ???

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Takeshi Hashimoto (hasimoto++at++bach.iml.mkhar.sharp.co.jp)
Tue, 16 Nov 1993 18:03:08 +0900


> What it will make is a core file, if you try to use
> it anywhere but the draw process.

I wrote these in showcull.c after pfFrame(). But showcull
doesn't dumps core. Please let me know why.

305a306,308
> pushmatrix();
> rot(90.0f,'z');
> popmatrix();

I think the y,z,x rotation is better than x,y,z rotation,
because it is easy to understand. Y is forward,X is rightward,Z
is upward.

So I should convert all datas to y,x,z rotation....

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  \o/	hasimoto++at++iml.mkhar.sharp.co.jp
  WOW

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