FOV Acquisition

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Bob Buckley (buckley++at++vsl.ist.ucf.edu)
Tue, 9 Nov 93 17:58:18 EST


While running Performer (or anything on top of GL) I need to
acquire the FOV in both x and y. GL does not provide a FOV query,
however, by directly reading the projection matrix (perspective) I
can get the FOV's. Is there any problem to getting this info while
running Performer?

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'Bwana' Bob Buckley
Computer Science Masters Student
The University of Central Florida
email: buckley++at++vsl.ist.ucf.edu
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Graduate Research Assistantship | Research Fellowship
The Institute for Simulation & Training | The Naval Training Systems Center
Visual Systems Lab | Visual Technology Research Simulator
IST/VSL (407) 658-5073/74 | NTSC/VTRS (407) 249-3127
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