Re: pfSync() and faster dynamics

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Roderick L. Mann (rmann++at++remarque.berkeley.edu)
Sat, 30 Oct 1993 20:01:06 -0700 (PDT)


Hitchner writes that it is favorable to NOT sync the simulation
to the rendering cycle. However, someone else mentioned that if
the loop frequencies aren't integral multiples of each other,
then there is a jerkiness caused by the beat frequency between
the two loops.

There are some solutions for this, such as extrapolating based on
velocities, etc., but does anyone have any comments?

Rick


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