Jim Helman (jimh++at++surreal)
Fri, 29 Oct 93 19:07:39 -0700
Or if you're sure the appliation process runs
safely under 16ms, you could run your current
simulation loop but only call pfSync/pfDraw every
other time. On the other iterations you could use
pfVClockSync() to go to sleep until the next video
retrace.
rgds,
-jim helman
jimh++at++surreal.asd.sgi.com
415/390-1151
This archive was generated by hypermail 2.0b2 on Mon Aug 10 1998 - 17:50:04 PDT