Harri.Mahonen++at++seamk.fi
Date: 02/03/2006 03:04:07
Hi,
> Is there any library utility for calculating change in Frame time
> (deltaFrameTime).
Simple way is to use pfGetTime. You need three variables: current time, last time and delta. Set all to zero.
1. At the beginning of the frame, get the current time with pfGetTime.
2. Calculate delta by (current time - last time) / 1000.0
3. Use the delta how you see fit.
4. At the end of the frame assign the current time you got at step 1 to last time.
5. Repeat.
This is what I use and it works. The very first frame's delta time is 0, but that isn't an issue (for my purposes, at least).
This archive was generated by hypermail 2b29 : Fri Feb 03 2006 - 03:04:01 PST