[info-performer] GLSL Generic Vertex Attributes

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From: Sakis Gaitatzes (gaitat++at++yahoo.com)
Date: 12/15/2005 03:06:23


Hello all,

I would like to pass down to a GLSL vertex/fragment shader generic
vertex attributes for processing.

In OpenGL the function glVertexAttrib() is used for this purpose but I
cannot find the corresponding one for Performer.

Also It would be nice if someone had a Performer example showing off
this functionality.

Many pfThanks,

--
Athanasios Gaitatzes (Saki)
e-mail: gaitat at yahoo dot com
   url: http://www.virtuality.gr/

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