From: Sakis Gaitatzes (gaitat++at++yahoo.com)
Date: 12/15/2005 03:06:23
Hello all,
I would like to pass down to a GLSL vertex/fragment shader generic
vertex attributes for processing.
In OpenGL the function glVertexAttrib() is used for this purpose but I
cannot find the corresponding one for Performer.
Also It would be nice if someone had a Performer example showing off
this functionality.
Many pfThanks,
-- Athanasios Gaitatzes (Saki) e-mail: gaitat at yahoo dot com url: http://www.virtuality.gr/__________________________________________________ Do You Yahoo!? Tired of spam? Yahoo! Mail has the best spam protection around http://mail.yahoo.com
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