From: faculaganymede (faculaganymede++at++yahoo.com)
Date: 12/02/2005 15:48:20
Performer gurus,
Is it possible to apply fog to the global scene but
change its parameters for specific objects in the
scene? If so, how?
If Performer does not provide such functions, do
anyone know if OpenGL does, or if it can be done in a
shader? Any help is appreciated.
Thanks,
faculaganymede
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