RE: [info-performer] Question related to the pfconv/perfly utilities (fwd)

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From: Leif Richard Grønmo (leifrich++at++stud.ntnu.no)
Date: 11/03/2005 05:08:40


Of course i forgot the attachemnts.

Here they come.

Sorry for the spam.

Leif Richard

---------- Forwarded message ----------
Date: Thu, 3 Nov 2005 13:26:29 +0100 (CET)
From: Leif Richard Grønmo <leifrich++at++stud.ntnu.no>
To: Gordon Tomlinson <gordon++at++thesmeghead.com>
Cc: info-performer++at++sgi.com
Subject: RE: [info-performer] Question related to the pfconv/perfly
    utilities

Hi Gordon,

Thanks for the help, but it still doesn't seem to be working. I've
attached the files i'm using. Also i've checked "perfly -h" to get a list
of possible input args for perfly. "-Q 0" stated in "perfly -h" should
_not_ "Flatten tree and remove empty nodes"...

This is the command i run:

perfly -Q 0 cubes.obj

Perhaps my .obj file is bad?

Leif Richard

***************************************
**** There are 10 types of people, ****
**** those who understand binary, ****
**** and those who don't. ****
***************************************

On Thu, 3 Nov 2005, Gordon Tomlinson wrote:

>
> Hi
>
> Its the optimisation/flattening process when your file is loaded, the
> optimisation is removing what it see as redundant nodes and states, this is
> Generally a Good thing to have happen
>
> You can disable this on the command line for Perfly, long time since I used
> perfly, I think its some thing like '-Q 0' to turn it OFF, see the
> Perfly source code to confirm this
>
> Best Regards
>
> Gordon
> ___________________________________
>
> Gordon Tomlinson
>
> Email : gordon++at++3dscenegraph.com
> Msn Im : Gordon3dBrit++at++3dscenegraph.com : Yim/Aim : Gordon3dBrit
> VOIP : Google Talk : gordon.tomlinson++at++gmail.com
> FAQs : Forum - OSG - Vega - Performer - Vega Prime - Creator
>
> -----Original Message-----
> From: owner-info-performer++at++performer.engr.sgi.com
> [mailto:owner-info-performer++at++performer.engr.sgi.com] On Behalf Of Leif
> Richard Grønmo
> Sent: Thursday, November 03, 2005 10:09 AM
> To: Stace Peterson
> Cc: info-performer++at++sgi.com
> Subject: Re: [info-performer] Question related to the pfconv/perfly
> utilities
>
> Hi again Stace,
>
> I've got another problem.
>
> Example: I've made and object file containing two cubes with different group
> names. When loading this with perfly i try to show the node tree.
> The two object are grouped as only one. The only way i get to group them as
> two is if i make an mtl file with two different materials. is there another
> way (i don't wanna change the colour of the objects just to seperated them
> when loaded)?
>
> sorry for all the questions btw. i'd really like to not bother you with this
> questions.
>
> Leif Richard
>
>
> ***************************************
> **** There are 10 types of people, ****
> **** those who understand binary, ****
> **** and those who don't. ****
> ***************************************
>
> On Thu, 3 Nov 2005, Leif Richard Grønmo wrote:
>
> > Hi Stace!
> >
> > Thank you so much for the help! It was really helpful! Now i finally
> > can create files containing node names. The reason why i want to use
> > node names is because i want to check them up against a ontology
> > database to do a search in a document base. This solves my problem
> > allthough it might be time consuming to add all the node names by
> > hand. Do you know if there is any file format (besides pfa/pfb) where
> > performer is able to load this information (node names) directly
> > without me having to apply the names by hand?
> >
> > I'm so grateful for your help!
> >
> > Leif Richard
> >
> > On Wed, 2 Nov 2005, Stace Peterson wrote:
> >
> > > Leif,
> > >
> > > The confusion is caused by the fact that cow.pfb in data/marblecow
> > > is not a straight conversion of cow.obj. I needed to add node names
> > > so the gpu loader could apply different material properties to the
> > > various parts of the cow. Thus, I manually added the node names by
> > > converting the cow.obj to a pfa file, edited the file by hand, and
> > > then converted to a pfb file. The cow.obj file did not have the
> > > node names to begin with, which is the reason the cow.pfb file was
> > > created in the first place.
> > >
> > > Hope that helps,
> > > Stace
> > >
> > > Leif Richard Grønmo wrote:
> > > >
> > > > Dear Reader,
> > > >
> > > > I'm having a problem with displaying names of objects using perfly
> > > > with .obj files. If i use perfly with the example cow.pfb (located
> > > > at Data/marblecow directory) the object names such as hooves,
> > > > body, face, hide etc... are shown. I've tried converting the
> > > > cow.obj (located in Data directory) file to cow.pfb format using
> > > > the pfconv utility. Upon opening this file with perfly I still get
> > > > no object names. I've also tried opening cow.obj directly with
> > > > perfly, but still no object names (hooves, face, etc.) are shown.
> > > > I've tried calling both perfly and pfconv with the
> > > > PFBLDR_ATTACH_NODE_NAMES attribute set and still no success. I've
> > > > tried to google the problems, reading the getting started pfd,
> > > > programmer's guide pdf, and still no success. These are the commands
> I've tried at command prompt (I'm using windows by the way):
> > > >
> > > > // Trying to open the .obj file directly perfly cow.obj perfly
> > > > -O35 cow.obj perfly -O 35 cow.obj
> > > >
> > > > // Trying to convert the .obj file to .pfb first, then opened in
> > > > perfly pfconv cow.obj cow.pfb perfly cow.pfb perfly -O35 cow.pfb
> > > > perfly -O 35 cow.pfb
> > > >
> > > > pfconv -B35 cow.obj cow.pfb
> > > > perfly cow.pfb
> > > > perfly -O35 cow.pfb
> > > > perfly -O 35 cow.pfb
> > > >
> > > > pfconv -B 35 cow.obj cow.pfb
> > > > perfly cow.pfb
> > > > perfly -O35 cow.pfb
> > > > perfly -O 35 cow.pfb
> > > >
> > > > Is there some information missing in cow.obj or am I using the
> > > > perfly/pfconv utilities in a wrong manner or is it something else
> > > > that I haven't thought of?
> > > >
> > > > Any help with my problem would be of great use.
> > > >
> > > > Yours Sincerely,
> > > >
> > > > Leif Richard Grønmo
> > > >
> > > > NTNU - Norwegian University of Science and Technology Norway
> > > >
> > > >
> -----------------------------------------------------------------------
> > > > List Archives, Info, FAQ: http://www.sgi.com/software/performer/
> > > > Open Development Project: http://oss.sgi.com/projects/performer/
> > > > Submissions: info-performer++at++sgi.com
> > > > Admin. requests: info-performer-request++at++sgi.com
> > > > ------------------------------------------------------------------
> > > > -----
> > >
> > > --
> > > ------------------------------------------------------------------
> > > Stace Peterson stacep++at++sgi.com
> > > Silicon Graphics, Inc. (650) 933-2323
> > >
> > > -----------------------------------------------------------------------
> > > List Archives, Info, FAQ: http://www.sgi.com/software/performer/
> > > Open Development Project: http://oss.sgi.com/projects/performer/
> > > Submissions: info-performer++at++sgi.com
> > > Admin. requests: info-performer-request++at++sgi.com
> > > --------------------------------------------------------------------
> > > ---
> > >
> >
> > -----------------------------------------------------------------------
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> > ----------------------------------------------------------------------
> > -
> >
>
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>
>
>
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