Re: [info-performer] Non-power-of-two textures

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From: Hugues De Keyzer (hugues++at++depinxi.be)
Date: 10/25/2005 00:45:15


Hello Stace,

Thanks for the answer. Actually, non-power-of-two textures is an extension until OpenGL 1.5, but is in core OpenGL 2.0. Any OpenGL 2.0 compliant board should support non-power-of-two textures.

Regards,

Hugues De Keyzer
de pinxi

On Tuesday 25 October 2005 02:20, you wrote:
> Hugues,
>
> We don't currently have built-in support for the extension. Currently,
> if you attempt to use a non power of two sized texture, Performer will
> warn you, and attempt to scale the image up to the next appropriate
> size. Unfortunately, it looks like this happens regardless of how the
> texture is setup (whether loaded from a file or the image data is set
> from memory), so it looks like there isn't a way to bypass this
> reformatting right now. I don't have any hardware that has support for
> the extension, so I can't check, but my guess is that Performer will not
> take advantage of the extension at all.
>
> Thanks,
> Stace
>
> Hugues De Keyzer wrote:
> >
> > Hi all,
> >
> > is there a way to use non-power-of-two textures with pfTextures when GL_ARB_texture_non_power_of_two is available?
> >
> > Regards,
> >
> > Hugues De Keyzer
> > de pinxi
> >
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