Re: [info-performer] Pipe into Java

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From: Alexander Lechner (alexander.lechner++at++vertigo-systems.de)
Date: 09/08/2005 02:59:07


Bad luck for you, Mike.
FBO would be the way to go, it is much more elegant than using pbuffers.
I don't know the current state when using pbuffers and OpenGL performer.
I think there has been some discussion on this list. There are also some
Performer examples in the pguide, but I don't know whether they work or not.
If you want to have an high level abstraction to all this you should have a
look at

http://www.gpgpu.org/developer/

and check out the FBO and rendertotexture utility classes.

And now for sth. completely different: You could also create your own
GLcontext and use it when creating a pf(Pipe)Window. You could create a
window and a GL context within your java app and the use this context when
running performer...

Alex
alexander.lechner++at++vertigo-systems.de

On Thursday 08 September 2005 01:28, Mike Frizzell wrote:
> Latest drvier... check.
> Checked GL_EXTENSIONS and didn't see my framebuffer extension.
> Played with Glew and got the same results.
>
> Looks like my software is beyond the reach of my hardware. I guess
> I'll just have to get off the bleeding edge. I can't have anything on
> the screen, so it's off to study the pbuffer.
>
> Thanks guys. Your input is much appreciated.
>
> Mike
>
> On 9/7/05, Jason Daly <jdaly++at++ist.ucf.edu> wrote:
> > Mike Frizzell wrote:
> > >The question for this round, "How can I know if EXT_framebuffer_object
> > >is supported on my graphics card?" and "if it is supported, what do I
> > >need to link in inorder to make all this work?" Thanks!
> >
> > If it's supported, you don't need to link anything. It's part of the
> > graphics driver. To see if it's supported you can use
> > glGetString(GL_EXTENSIONS) to give you a space-separated list of
> > extensions supported by your OpenGL driver. If EXT_framebuffer_object
> > is there, you're in business.
> >
> > You may need to download the latest glext.h from
> > http://oss.sgi.com/projects/ogl-sample/ABI/glext.h
> > Also, you'll want to make sure you have the latest drivers for your
> > card, since EXT_framebuffer_object is still fairly new.
> >
> > Another think you may want to look at is GLEW (GL Extensions Wrangler).
> > I've never used it myself, but I've heard that it can make dealing with
> > GL extensions nicer.
> >
> > --
> >
> > --"J"
> >
> > "I'm a castaway stranded in a desolate land,
> > I can see the footprints in the virtual sand."
> > --Neil Peart
>
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