[info-performer] simpleASD ... not working as expetect...

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From: Mike Frizzell (mike.frizzell++at++gmail.com)
Date: 08/25/2005 12:49:14


Is it possible that the ASD's
    asdNode->setEvalMethod(PFASD_DIST);
function is returning a value > then 1.0? I took the simpleASD
example, stripped it inorder to run on a Windoz box, made all the z
values = 0 (easier to see things move around on the xy-plane, and ran
it. As one moves away from the plane...
 
1. big rectangle - LOD(1).
2. morphing to smaller rectangle.
3. small rectangle (still LOD(1))
4. continues morphing into a Texas star (with only four points, as N*
points continuing moving towards center)
5. snaps back to the small rectangle
6. switches LOD(0)
 
Any suggestions?


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