Re: [info-performer] which lib for pfdConverterMode_pfb

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From: Alexandre Naaman (naaman++at++gmail.com)
Date: 04/04/2005 10:34:50


Hi Denis,

  In order to use pfdConverterMode_pfb() you'll have to link in
libpfpfb.lib which lives in %PFROOT%/Lib/libpfdb.

  Hope this helps,

Alex.

On Apr 4, 2005, at 6:23 AM, Denis Mohnhaupt wrote:

> hello,
>
> i am writing a windows application which exports a pfb-file at the end
> of
> the process. i want that pfb to store the textures as well and not
> only file
> paths. i found out in the documentation, that i can achieve this by
> calling
>
> pfdConverterMode_pfb( PFPFB_SAVE_TEXTURE_IMAGE, PF_ON);
>
> for this i include
> #include <Performer/pfdb/pfpfb.h>
> but i get a link error, i assume that i didn't yet link the right
> library,
> so here comes the question? which one is it?
>
> i assumed it is libpfdb.lib, but when i looked into
> \Silicon Graphics\OpenGL Performer\Lib\libpfdb
> i didn't find it, just a huge bunch of other libs with no idea which
> one
> might be the right for me.
>
> i am already including these performer libs:
> libpf.lib libpfv.lib libpfdu-util.lib libpfui.lib
>
> any hints on that are highly appreciated
>
> thanks in advance,
> Denis
>
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