From: Lawrence E Bertoldi (lberto++at++adelphia.net)
Date: 04/02/2005 14:10:04
in linux use gimp.
on windows, photoshop for non alpha channel textures and polytrans for textures
with alpha channel
Jonathan Kelly wrote:
> Hello, I'm trying to load 3ds models into my scene graph but the textures
> aren't loading properly. The models that I am loading have their texture
> specified as JPEG's but I understand that Performer uses the RGB format. The
> application that I am writing is being built on top of Perfly and I wanted
> to know if there is a way for me to take the textures and convert them from
> JPEG to RGB. Would I have to write a different 3ds loader that did the
> conversion for me??
>
> Jonathan
>
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-- oooooOOoooOOoooOOoooOOoooOOoooOOoooOOoooOOoooOOoooOOoooooLawrence Bertoldi GENFX,LLC lberto++at++adelphia.net 410.960.1623
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