From: Gordon Tomlinson (gordon++at++gordon-tomlinson.com)
Date: 03/08/2005 12:31:35
Sheesh Well your right out of luck then aren't you...
What you have is what you get. The manuals provided with Performer are
really pretty good compared to many other similar API's. There are quite a
lot of samples provided with Performer and actually provide a very good
grounding in using Performer and you would actually learn one he of a lot if
you read them and worked through them they stood me in very good stead over
the years I have used Performer..
If what's given FREE with Performer is not enough for you then I would
suggest purchasing a support contract for Performer with SGI and requesting
a more advance sample of texturing. Or you could hire a contractor who knows
how to do this for you who's already taken the time and bothered to actually
learn the product. Or you could purchase engineering from SGI as well.
BTW you normally do texturing of a 3d Model in a Modeling package such as
Multigen Creator and simpler load the textures file into Performer it's a
lot easier that way
Best Regards
Gordon
___________________________________
Gordon Tomlinson
Email : gordon++at++3dscenegraph.com
YIM/AIM : Gordon3dBrit
MSN IM : Gordon3dBrit++at++3dscenegraph.com
-----Original Message-----
From: owner-info-performer++at++performer.engr.sgi.com
[mailto:owner-info-performer++at++performer.engr.sgi.com] On Behalf Of sinan
kockara
Sent: Tuesday, March 08, 2005 1:12 PM
To: info-performer++at++sgi.com
Subject: [info-performer] Re: Welcome to info-performer
I could not find any explanotary tutorial about 3D object texturing. There
are not many sample codes about performer. Its tutorials are not informative
and boring, almost thousand of pages but nothing include for beginners. I do
not want to read all the details of the document for coding. I need samples,
complete samples, not partial ones. Nothing could be more explanotary than
complete sample codes.
So, I need complete simple 3D object texturing code which is loading my .rgb
file.
Thanks.
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