From: Gordon Tomlinson (gordon++at++gordon-tomlinson.com)
Date: 02/24/2005 05:49:22
See the Docs that ship with Performer for an overview
OpenGL_Performer_Programming_Guide.pdf
See the Section "Intersection Traversal" around page 120
Best Regards
Gordon
___________________________________
Gordon Tomlinson
Email : gordon++at++3dscenegraph.com
Yim/Aim : Gordon3dBrit
Msn Im : Gordon3dBrit++at++3dscenegraph.com
-----Original Message-----
From: owner-info-performer++at++performer.engr.sgi.com
[mailto:owner-info-performer++at++performer.engr.sgi.com] On Behalf Of Rajesh R
Sent: Thursday, February 24, 2005 12:51 PM
To: info-performer++at++sgi.com
Subject: [info-performer] pfNodeIsect
Dear Performer,
How does pfNodeIsect works internally. I would like to get brief idea about
the algorithm being used for detecting the intersection test.
thanks
Raj
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