From: Tiziano Diamanti (t.diamanti++at++cineca.it)
Date: 02/01/2005 08:55:37
> It appears this one is a simple / easy mistake; the performer application
> was being run through the OMP (OpenGL Multipipe) layer to activate the
> compositor rather than just directly using the native support in Performer.
> For folks who do use OMP, be sure to run your performer apps (like perfly)
> using OMP's "-aware" option to bypass the indirection.
Hi,
I have a question about that: if we don't use OpenGL Multipipe, can the Performer
application be windowed? I mean can I open a wxWindow window with Performer
inside a GL Canvas in multipipe? The OpenGL context is created outside Performer
and then assigned to Performer once is ready. That works with OpenGL Multipipe, but it's very slow.
Otherwise, do I need to go full screen when using Performer multipipe natively?
Thanks
Tiziano Diamanti
Cineca
Italy
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