From: Alexander Lechner (alexander.lechner++at++vertigo-systems.de)
Date: 12/10/2004 08:33:39
Just browsing through the headers and documentations I just want to say: Well
done. Thanks Performer team.
- The optimize scene graph features seem very promising and finally complete,
incl. better geoarray handling and cache reordering
- OGLSL support - top notch
- It seems that pfTexture can now handle COMPRESSED images, though not stated
anywhere (man pages, HTML). But there is already a pfu-Method to compress all
textures under a given node. Best of all, compressed images can be saved to
and loaded from pfi-Images, incl. compressed mipmaps and cubemaps!
Great work, thanks!
Best,
Alex
-- Alexander.Lechner ++at++ vertigo-systems.de Engelbertstraße 30 | phone: +49-221-2405472 D-50674 Köln | fax: +49-221-34892616
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