Re: [info-performer] RE : [info-performer]

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From: Goncalo N M de Carvalho (glslang++at++yahoo.com)
Date: 12/07/2004 05:05:15


Are you calling it from a draw callback?

Cheers,

Goncalo

--- GAILLARD alexandre <alexandre.gaillard++at++eivd.ch>
wrote:

> Thanks a lot,
>
> That exactly what I need to do.
> But now I have a strange error with NVOGLNT.DLL ...
> Here is the code I write from the error :
> Ldata.TexIndex =
>
gstate->getGLHandle((pfTexture*)gstate->getAttr(PFSTATE_TEXTURE));
>
> Does any one know is that come from the driver or
> from Performer.
>
>
>
> Best Regards
>
> -------- Message d'origine--------
> De: Simon.Mills++at++esa.int
> [mailto:Simon.Mills++at++esa.int]
> Date: lun. 06/12/2004 16:47
> À: GAILLARD alexandre
> Cc: info-performer++at++sgi.com;
> owner-info-performer++at++performer.engr.sgi.com
> Objet: Re: [info-performer]
>
>
>
>
> You should be able to do something like:
>
> glTexHandle = pfGetGLHandle(
> geostate->getAttr(PFSTATE_TEXTURE) );
>
> Haven't tried it myself though.
>
> Regards, Simon
>
>
_______________________________________________________________________
>
> Simon Mills
> Modelling & Simulation Section (TEC-EMM)
> Tel: +31 (0)71 565 3725
> European Space Agency (ESA/ESTEC)
> Fax: +31 (0)71 565 5420
> Postbus 299, 2200AG Noordwijk e-mail:
> Simon.Mills++at++esa.int
> The Netherlands
> http://www.estec.esa.nl/wmwww/EMM
>
>
_______________________________________________________________________
>
>
>
>
|---------+------------------------------------------->
> | | GAILLARD alexandre
> |
> | | <alexandre.gaillard++at++eivd.ch>
> |
> | | Sent by:
> |
> | |
> owner-info-performer++at++performer.e|
> | | ngr.sgi.com
> |
> | |
> |
> | |
> |
> | | 01/12/2004 17:21
> |
> | |
> |
>
>
|---------+------------------------------------------->
>
>
>--------------------------------------------------------------------------------------------------------------------|
> |
>
> |
> | To: info-performer++at++sgi.com
>
> |
> | cc:
>
> |
> | Subject: [info-performer]
>
> |
>
>
>--------------------------------------------------------------------------------------------------------------------|
>
>
>
>
> Hello,
>
> I need for my to recover the OpenGL texture handle
> for a geostate.
>
> Is that possible ??
> If yes, how can I recover it ??
>
> Thanks for advance.
>
>
>
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