Simon.Mills++at++esa.int
Date: 12/06/2004 07:47:34
You should be able to do something like:
glTexHandle = pfGetGLHandle( geostate->getAttr(PFSTATE_TEXTURE) );
Haven't tried it myself though.
Regards, Simon
_______________________________________________________________________
Simon Mills
Modelling & Simulation Section (TEC-EMM) Tel: +31 (0)71 565 3725
European Space Agency (ESA/ESTEC) Fax: +31 (0)71 565 5420
Postbus 299, 2200AG Noordwijk e-mail: Simon.Mills++at++esa.int
The Netherlands http://www.estec.esa.nl/wmwww/EMM
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|---------+------------------------------------------->
| | GAILLARD alexandre |
| | <alexandre.gaillard++at++eivd.ch> |
| | Sent by: |
| | owner-info-performer++at++performer.e|
| | ngr.sgi.com |
| | |
| | |
| | 01/12/2004 17:21 |
| | |
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>--------------------------------------------------------------------------------------------------------------------|
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| To: info-performer++at++sgi.com |
| cc: |
| Subject: [info-performer] |
>--------------------------------------------------------------------------------------------------------------------|
Hello,
I need for my to recover the OpenGL texture handle for a geostate.
Is that possible ??
If yes, how can I recover it ??
Thanks for advance.
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