From: Goncalo N M de Carvalho (glslang++at++yahoo.com)
Date: 09/16/2004 07:17:01
I don't know if this will help, but my original MFC
demo had a memory leak. If you based your app on it
you'll need to do a ReleaseDC somewhere.
Can't be sure if this solves the problem or not. It
was a long time ago. I have the feeling that it does.
Cheers,
Goncalo
--- "Mr. Rajesh R" <rajeshr++at++cair.res.in> wrote:
>
>
> Dear Performers,
>
> we are currently developing a FLythrough simulation
> using MFC and OPENGL
> Performer.At some point of time, simulation
> crashes,unable to fly.
> We had set the framecount, exactly when the
> framecount reaches 4900, it
> hangs. What may be reason.
>
>
> When we developed same app using Windows console, it
> was running smootly.
>
>
> Rajesh.R
> Virtual Reality Lab,
> IRIS
>
>
>
>
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