[info-performer] OpenGL Shading Language in Performer 3.2?

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From: Simon Knebel (Simon.Knebel++at++bmw.de)
Date: 09/05/2004 23:58:25


Hello,

I have a question about the next Performer version, I hope someone can
help me:

Will OpenGL Shading Language be supported and if yes: When is Performer
3.2 supposed to be available?
I'm thinking about working with GPU programming in Performer and don't
want to start with the GL_ARB_vertex/fragment_program Extensions, if the
GL_ARB_Shader_Objects stuff will soon be supported. Therfore it's very
important for me, for how long I have to wait...

Thank you for your help
greetings
Simon Knebel


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