[info-performer] Isect test of billboard trees

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From: Anthony Migliore (anthony.t.migliore++at++boeing.com)
Date: 08/26/2004 11:00:34


In a ground vehicle simulation, I am try to get collision detection
information between my vehicle and other objects in the scene. I can
get a return (using pfSegSet) from the buildings; however, I get no
return from the billboard trees.

Does anybody have a technique to get collision detection information
from billboard objects?

The terrain, building and trees were created using TerraVista terrain
generation tools, and loaded into the pfApp as a .flt file.

-- Mig


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