From: Alexander Lechner (alexander.lechner++at++vertigo-systems.de)
Date: 08/13/2004 01:56:39
Hi Paolo!
Thanks a lot for the clarification, helps a lot.
Alex
On Thursday 12 August 2004 23:25, Paolo Farinelli wrote:
> Hi,
>
> On both win32 and linux,
>
> pfInit will look for the environment variable PF_SYNC_TO_VBLANK.
> If this is NOT set, or if it set to "1", then it will set the environment
> variable __GL_SYNC_TO_VBLANK to "1" (and print a debug message).
>
> So, you can unset __GL_SYNC_TO_VBLANK, and set
> PF_SYNC_TO_VBLANK to "0" before runnig your performer app.
>
> Regards,
> Paolo
>
> Alexander Lechner wrote:
> >Hi
> >
> >Can't speak for Windows, but on Linux:
> >When performer runs on NVIDIA hw pfInit sets the environment variable
> >__GL_SYNC_TO_VBLANK=1 . Calling "unsetenv ("__GL_SYNC_TO_VBLANK")
> >after pfInit does the trick.
> >
> >Regards,
> >
> >Alex
-- Alexander.Lechner ++at++ vertigo-systems.de Engelbertstraße 30 | phone: +49-221-2405472 D-50674 Köln | fax: +49-221-34892616
This archive was generated by hypermail 2b29 : Fri Aug 13 2004 - 02:01:30 PDT