From: Paolo Farinelli (paolo++at++sgi.com)
Date: 08/12/2004 14:25:50
Hi,
On both win32 and linux,
pfInit will look for the environment variable PF_SYNC_TO_VBLANK.
If this is NOT set, or if it set to "1", then it will set the environment
variable __GL_SYNC_TO_VBLANK to "1" (and print a debug message).
So, you can unset __GL_SYNC_TO_VBLANK, and set
PF_SYNC_TO_VBLANK to "0" before runnig your performer app.
Regards,
Paolo
Alexander Lechner wrote:
>Hi
>
>Can't speak for Windows, but on Linux:
>When performer runs on NVIDIA hw pfInit sets the environment variable
>__GL_SYNC_TO_VBLANK=1 . Calling "unsetenv ("__GL_SYNC_TO_VBLANK")
>after pfInit does the trick.
>
>Regards,
>
>Alex
>
>
-- Paolo Farinelli paolo++at++sgi.com Member of Technical Staff, OpenGL Performer 1-650-933-1808 Silicon Graphics 1600 Amphitheatre Pkwy, Mountain View, CA 94043
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