From: Arya Iranmanesh (NikeTenis0++at++cox.net)
Date: 07/26/2004 14:23:27
Why is PFTEX_RGB_8 not mentioned in the man pages for pfTexture? It this format not officially supported? Also, for cubic environment mapping, is there any way to set Performer to render to a texture (thereby allowing 6 different angles of the scene to be rendered to the six face of a cubic texture map and give realistic reflections)?
Thank you,
Arya Iranmanesh
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