From: Alexander Lechner (alexander.lechner++at++vertigo-systems.de)
Date: 07/16/2004 03:29:05
On Thursday 15 July 2004 23:43, Allan Schaffer wrote:
> Juergen Wind wrote:
> > I found out that PFTEX_RGB_8 seems to be missing in the list of internal
> > texture formats in the pfb/pfa loader. I just added it in my local
> > version and it seems to work fine.
> >
> > Would it be possible to add this in the next Performer release ?
> >
> > I've added a patch for pfpfb.c
>
> Much appreciated, consider it fixed! SCR 917917.
>
> Allan
BTW, why not adding even more internal formats, like the compressed textures.
Would help a lot when converting maya to pfb files. Designer could specify the
internal format instead of the pfb loader.
Thanks
Alex
-- Alexander.Lechner ++at++ vertigo-systems.de Engelbertstraße 30 | phone: +49-221-2405472 D-50674 Köln | fax: +49-221-34892616
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