From: ben chang (bchang++at++artic.edu)
Date: 07/08/2004 22:04:19
i'm interested in writing shaders to use with Performer, but it's an area i'm
new to so i was wondering if anyone could give me some pointers to get started.
basically, i'm still a little unclear about the relationship between performer,
the GL_ARB_vertex_program extension, OpenGL Shading Language, Cg, etc... i want
to make sure i'm using the right one before i put too much time into it.
1. which shading languages will work with which cards (say, geforce4 or quattro
fx on linux)? or, more importantly, how do i figure that out?
2. can oglsl be used with performer?
thanks,
--ben
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