[info-performer] Attaching objects to ASD surfaces

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sb++at++plauener.de
Date: 04/29/2004 08:07:21


 Hello,

  is there a way for attaching objects on ASD-surfaces
  dynamically, so they wont sink into or hover on the mesh?
  The limitation I have to deal with, is to produce
  only a *.pfb-file (no callbacks possible). So the
  mechanism must be put somewhere in the scene's tree.

 Thank you for any ideas,
 Sascha Becher


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