sb++at++plauener.de
Date: 04/29/2004 08:07:21
Hello,
is there a way for attaching objects on ASD-surfaces
dynamically, so they wont sink into or hover on the mesh?
The limitation I have to deal with, is to produce
only a *.pfb-file (no callbacks possible). So the
mechanism must be put somewhere in the scene's tree.
Thank you for any ideas,
Sascha Becher
This archive was generated by hypermail 2b29 : Thu Apr 29 2004 - 08:02:46 PDT