RE: [info-performer] keyboard in performer

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From: Dimi (christop++at++fhw.gr)
Date: 03/18/2004 02:58:01


I had a look at the source of perfly and did not see any key release
code though :(

Tha sad thing is that NONE of the Performer Team responded to ANY of my
many questions
regarding how to set up KEY-RELEASES or using any other Windowing system

like GLUT or Win32 or Any other toolkit which would enable the user to
decouple
the input from performer and let performer just doing what it can best
"RENDERING".

Furhermore there are NO examples how to set up even a simple WIN32
application
in the Windows version of Performer.

I have to admit that I get more support from the engine guys of many
Freeware Scene Graph when
asking in their corresponding mailing like the OpenSceneGraph,
than asking here in the mailing of Performer list which is supposed to
be one of mostly available high performance SceneGraph engines
for licensing.
I expected more professional support for Performer users even if they
don have any highly paid SUPPORT CONTRACT.

I am using Performer many years now on SGI machines and I am quite
dissapointed about that development.

 From: "Gordon Tomlinson" <Gordon.Tomlinson++at++warhammeronline.com>
 Date: Wed, 17 Mar 2004 15:43:01 -0000
 Subject: RE: [info-performer] keyboard in performer

I would have to disagree I have old code based on perfly source that
does detect and us keydown and key up event

Maybe they changed the source, my code is over 5 years old now ;), I'll
see if I can dig out the relevant stuff over the weekend from my
archived code
s


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