Re: Bug in libpfuiD ? (was Re: [info-performer] Culling in clipfly)

Date view Thread view Subject view Author view

From: Paolo Farinelli (paolo++at++sgi.com)
Date: 03/16/2004 15:35:36


Hi Jean-Christophe,

thank you very much for reporting this problem to the list, and for
spending time looking into it. We have filed a bug for this problem
(#911283, "clipfly does not CULL") and will address it for our next
release.

Best Regards,
Paolo

Jean-Christophe Lombardo wrote:

> In clipfly, I replaced every calls to libpfuiD by equivallent from
> libpfui (using float - as in perfly - instead of double) and the
> culling is back !
> It looks like a bug in libpfuiD...
>
> jcl
>
>> Hi,
>>
>> I am interested with clip textures. So I played with the clipfly sample.
>> I noticed a kind of side effect that I can not understand (even after
>> a carefull read of perfly and clipfly sources):
>> It seems that, when a 'classical' scene (ie town_ogl.pfb) is loaded,
>> culling is disabled in clipfly and I can't find why nor where it has
>> been disabled.
>>
>> Does any one have any clue ?
>> Thanks
>>
>> jcl
>
>

-- 
Paolo Farinelli                                           paolo++at++sgi.com
Member of Technical Staff, OpenGL Performer              1-650-933-1808
Silicon Graphics        1600 Amphitheatre Pkwy, Mountain View, CA 94043


Date view Thread view Subject view Author view

This archive was generated by hypermail 2b29 : Tue Mar 16 2004 - 15:36:01 PST