From: Benedikt Kessler (bjk++at++munich.sgi.com)
Date: 01/09/2004 03:48:32
Hi,
long ago I did some tests using ASD and if I remember well it was far more effective
to have just one ASD than multiple. But the performer team should confirm this to be sure.
Bye! Benedikt
sb++at++plauener.de.munich.sgi.com wrote:
>
> Hi,
>
> I wrote a terrain function. It produces a grid of quadratic
> ASDs. This will have the advantage to switch certain parts
> of the terrain on and off using LODs.
>
> No I wonder if it is more time consumptive to put all
> the ASDs together in one or handle it as described above.
> The number of vertices would be almost the same.
>
> Thanks for any advice,
> Sascha
>
> -----------------------------------------------------------------------
> List Archives, Info, FAQ: http://www.sgi.com/software/performer/
> Open Development Project: http://oss.sgi.com/projects/performer/
> Submissions: info-performer++at++sgi.com
> Admin. requests: info-performer-request++at++sgi.com
> -----------------------------------------------------------------------
> Download OpenGL Performer 3.1 Early-Access Alphas:
> ftp://download.sgi.com/pub/access/projects/performer/download/3.1EA/
> -----------------------------------------------------------------------
-- +---------------------------------+----------------------------------+ |Benedikt J. Kessler | Silicon Graphics GmbH | |Advanced Media Products | Am Hochacker 3 - Technopark | |SGI | 85630 Grasbrunn-Neukeferloh, FRG | | --- __o ,__o | | | ------_ \<,_ _-\_<, | Phone: (+49) 89 46108-366 or -0 | |----- (*)/ (*) (*)/'(*) | Fax: (+49) 89 46107-366 | +---------------------------------+----------------------------------+ |E-Mail: bjk++at++sgi.com Web (private): http://reality.sgiweb.org/bjk | | Web: http://www.sgi.de | +--------------------------------------------------------------------+
This archive was generated by hypermail 2b29 : Fri Jan 09 2004 - 03:49:54 PST