From: Goncalo Nuno Moutinho de Carvalho (c3099023++at++tees.ac.uk)
Date: 12/01/2003 01:40:56
Hey,
What you can do is to use the GL_ARB_imaging extensions and use the
color matrix to convert your RGBA to some luminance format like YUV.
Cheers,
Goncalo
jcasilla wrote:
> Hi all!
>
> Does anybody know if there is an easy way to draw a scene in a
> 'gray-scale' way with Performer? My application normally works in normal
> RGBA mode, but under some circunstances I will need to draw it in
> gray-scale mode. I'm working with a Linux-nvidia box.
>
> Thanks in advance!
>
-- Goncalo Nuno M. de Carvalho http://www.cryogenicgraphics.com Web3D Shaders Co-Chair http://www.web3d.org/WorkingGroups/x3d-shaders/
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