[info-performer] pfSwitch Intersection tracersal

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From: Uwe Wössner (woessner++at++hlrs.de)
Date: 10/27/2003 13:51:03


Hello,
I am having a pfSwitch which value is set to PFSWITCH_OFF, thus its
children are not visible, so far everything works fine...
But if I understand the manpages correctly, intersection traversal
should not descend to any of its children.
The mode field of the pfSegSet is set to PFTRAV_IS_PRIM.

In my case however I get hits for Child nodes of the switch.
What could cause intersection traversal to continue underneath the switch?
Could it be draw callbacks?
The Children of the switch are not referenced anywhere else in the
scenegraph.
Any help would be appreciated.
I used to work arround this problem by setting setTravMask(PFTRAV_ISECT,
0,PFTRAV_SELF, PF_SET) of all inactive children. but I cand do that
anymore because I have to preserve the travMask.

Any Help would be appreciated!
  Uwe

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