From: Marc Owen (marc_owen_jr++at++yahoo.com)
Date: 07/04/2003 04:29:11
Hello folks,
I think I found possible bug: there is a huge memory
footprint when using clipping texture under Win32
version of PF.You can see it in clypfly demo. Try fly
moffet database and you'll see how your memory usage
constantly grow to more that 1GB. This problem doesn't
appear with LINUX version! I'm running latest PF 3.02
under Win32 what is a target platform for our IG
application.
Does somebody have had similar problem?
-marc
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