From: Vicente (vde++at++glup.irobot.uv.es)
Date: 06/30/2003 02:19:32
Hello everybody :-D
I'm trying to use a pfEarthSky class/node in my application, but I'm
having some problems. When I draw the sky (+ fog) it seems that there is
a problem with the "redrawing" of the scene, because everything is shown
messed up.
I'm using C++, Peformer 3.0.2 and Windows XP. The code is:
scene->getBound(&bsphere);
pfEarthSky *esky = new pfEarthSky();
esky->setMode(PFES_BUFFER_CLEAR, PFES_SKY_GRND);
esky->setAttr(PFES_GRND_HT, -1.0f * bsphere.radius);
esky->setColor(PFES_GRND_FAR, 0.3f, 0.1f, 0.0f, 1.0f);
esky->setColor(PFES_GRND_NEAR, 0.5f, 0.3f, 0.1f, 1.0f);
pfFog *fog = new pfFog;
fog->setFogType(PFFOG_VTX_LIN);
fog->setColor(0.75,0.75,0.75);
fog->setRange(40,1000);
fog->setOffsets(0.0,0.0);
esky->setFog(PFES_GENERAL,fog);
chan->setESky(esky);
What's going on here?
Thank you very much in advance.
Vicente.
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